Movement warm-up
Cutting, stopping, ball security
3rd/4th grade girls · MEYFL
Everything Stillwater Red needs for practice, game day, and the season ahead.
Practice 2
Eight players confirmed. Rotate every position and keep huddles short.
Cutting, stopping, ball security
Go, Slant, Out, Drag
Clean handoff, safe lateral toss
Formation, routes, QB progression
One cut, then get north
Secure the toss, reach the edge
Three four-play series
Rainbow, Dash, Toss in a row
One look, multiple options
Every call begins in the same five-player formation. RIGHT is shown; flip the complete action for LEFT.
X and Y stay wide. C is on the ball. QB is behind C. U starts offset behind and opposite the call direction.
A simple high-low pass with an easy sideline throw and two inside answers.
XGo — run through the top.
C5–7 yard Flag away from the Out.
YFive-yard Out to the sideline.
UThree-yard Drag; keep moving.
QBCatch, set, and read Y to U to C.
Use the Dash handoff look to open the Slant and the Unicorn safety valve.
XGo — clear the left side.
CThree-yard Out to the left.
YThree hard steps, then cut inside.
USell Dash, sprint outside, turn and look.
QBShow handoff, reset, read Y to U to C.
The Unicorn crosses the QB, secures the handoff, and gets north.
XGo — clear out; never block.
CQuick Out away from the run.
YGo — clear out; never screen.
UCross QB, secure handoff, plant and go north.
QBPlace the ball and finish the handoff.
Make Dash look real, then use the Center or the Unicorn safety valve.
XGo — clear the left side.
CCenter Flag away from the fake.
YGo — clear the right side.
USell Dash, sprint outside, turn and look.
QBShow handoff, set, read C to U.
Stagger two crossing routes so defenders must chase without contact.
XShallow Drag at three yards.
CQuick Arrow underneath the crossers.
YDeeper Drag at six yards.
USprint to left flat, turn and look.
QBLead the receiver across the field.
The Unicorn crosses behind the QB, takes the toss, and attacks the edge.
XGo — clear out; never block.
C5–7 yard Flag away from the run.
YGo — clear out; never screen.
UCross behind QB, secure toss, reach the edge.
QBToss sideways or backward, then fake inside.
Show Toss Right, then hand the ball back to Y crossing behind the play.
XGo — clear the left side.
CCenter Flag away from the finish.
YDrop, cross behind U, take handoff and run left.
UTake Toss Right, then hand to Y behind the line.
QBToss to U, then fake the inside run.
Sell Dash Right, then let the Unicorn throw back to the releasing QB.
XGo — clear the left side.
CCenter Flag to the right.
YGo — clear the right side.
UTake Dash, stop behind the line, set and throw.
QBHandoff, sprint left beyond line, turn and look.
Four rules to remember
Game day
Game dates, opponents, times, and fields will live here as soon as the league schedule is added.
Schedule coming soon
When they’re available, each game will include arrival time, kickoff, opponent, field, and jersey notes.
Track the season
Starting clean. Team totals will be updated after each game; individual player records stay private.